#include "pspgu.h"
Go to the source code of this file.
Data Structures | |
| struct | GuSettings |
| struct | GuDisplayList |
| struct | GuContext |
| struct | GuDrawBuffer |
| struct | GuLightSettings |
Typedefs | |
| typedef void(* | GuCallback )(int) |
Functions | |
| void | sendCommandi (int cmd, int argument) |
| void | sendCommandiStall (int cmd, int argument) |
| void | sendCommandf (int cmd, float argument) |
| void | callbackSig (int id, void *arg) |
| void | callbackFin (int id, void *arg) |
| void | resetValues () |
Variables | |
| unsigned int | gu_current_frame |
| GuContext | gu_contexts [3] |
| int | ge_list_executed [2] |
| void * | ge_edram_address |
| GuSettings | gu_settings |
| GuDisplayList * | gu_list |
| int | gu_curr_context |
| int | gu_init |
| int | gu_display_on |
| int | gu_call_mode |
| int | gu_states |
| GuDrawBuffer | gu_draw_buffer |
| unsigned int * | gu_object_stack [] |
| int | gu_object_stack_depth |
| GuLightSettings | light_settings [4] |
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1.4.6